Changelog
Dev Log
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Changes made on 2022/10/20 |
System |
Double jump and aerial movement control |
Graphical |
Configurable field of view |
Upgraded, cartoon styled, graphics rendering |
Misc |
Toggleable action cam view |
Changes made on 2022/01/23 |
Level Design |
Day & Night cycle changed from 24hours to 4hours |
Changes made on 2021/12/17 |
System |
PL thresholds updated |
PvP damage reduced for longer lasting battles |
Action camera removed |
End game bloodline questlines |
Over 50 new end game jutsu and items exclusive to each bloodline |
Misc |
New PvE frame to help new players |
Changes made on 2021/08/23 |
Website |
Game Client Download Speed Improved |
Changes made on 2021/06/14 |
Level Design |
Northern Land of Fire major level design update |
Changes made on 2021/03/01 |
Instances |
Fixed A rank dungeon and re-released |
Graphical |
Jutsu UI updated (Is now in new jutsu dedicated frame. Here there is jutsu paths, the soon arriving jutsu book and jutsu progression) |
Stat UI updated (Is now in shinobi frame) |
Misc |
Removed spam text in chat on newChar |
Jump sound FX added |
Bug fixes |
Fixed various UI bugs |
Crash zone fixed in mountains (Missing nd_human_gate_closedd.wmo) |
Hunger and Thirst UI now disappears when using alt+z for screenshots |
Fixed nin card system bugs (Should be all now) |
Website |
Various website optimizations |
Changes made on 2021/01/25 |
System |
Ninja card system |
Misc |
Cleaned up chat when new player starts (Was spammed with system messages) |
PvE death looses money |
Jutsu bags no longer stackable again |
Recovery pills no longer scales on healing stat |
Graphical |
Hunger and Thirst in UI |
Remove wow tabs in inspection frame |
Bug fixes |
Travel home icon changed back |
Arena scrolls visual put back |
Fixed jutsu progression system for Akimichi |
Fixed some character creation bugs |
Fixed some character creation bugs |
Changes made on 2021/01/10 |
Bug fixes |
Broken arm and broken leg now cant be dispelled by break free and persist even when player die from mobs |
All katanas and crafted weapons now have icons so samurai and other paths can use them freely |
Goken gloves icon for hyuga has been fixed |
Baron country wolfs fixed level and drop of wolf meat |
Jutsu xp scrolls have been made soul bound again |
Travel home cooldown has been reduced from 12h to 6h |
RP vendor fixed, no longer have missing chains |
Potions can now stack as all other profession materials up to 100 |
Arena scrolls fixed, removed stats from them and have given them village rank requirement |
Fixed immune mobs in Forest, Herb and Fire |
Misc |
Fixed female running animation |
Removed annoying water sound effect everywhere |
Auto join OOC channel on login (can leave with "/leave OOC" as before) |
Graphical |
New loading screen |
System |
Crosshair on right click |
Action cam |
Changes made on 2021/01/04 |
Misc |
New players have all quests blocked other than intro quests |
Hair colors updated |
New Launcher released (with new client) |
Graphical |
Graphical rendering update |
System |
Players now auto heal over time (slowly) |
Changes made on 2020/12/30 |
Graphical |
New login screen |
Added energy bar near chakra bar |
Misc |
Fast home Travel added |
New players now get random starter gear visuals |
Bug fixes |
Fixed bio edit screen |
System |
Removed RP death and critical injury from PvP |
Major Dev Ops upgrades |
Changes made on 2020/12/28 |
Bug fixes |
Various setup issues fixed for new players; directX, connecting hanging, and more |
Character creation fixes and informative error messages added |
Alt-Tab issue fixed with chakra soles |
Some jutsu description fixes |
Alt-Tab issue fixed with chakra soles |
Misc |
Height gaps are now tighter |
Jutsu |
Samurai abilities now uses chakra |
Nintai paths fully reworked |
Changes made on 2020/12/26 |
Bug fixes |
T6 Strong Fist Gloves now work correctly as described in game |
Kenjutsu passive now correctly increases parry chance |
Water Nature S-rank skill range is now 40yd, same as its other nature counterparts |
T6 Strong Fist Gloves now work correctly as described in game |
Misc |
A character zoom limit has been added to avoid meta gaming |
Informative messages v1.0 (Instructions to help new players) |
Medical bill cost update: Free for ranks below genin and then pricing scales on rank |
System |
The new character bio screen has been integrated into the character creation for a simpler on-boarding experience for new players |
Improved mob behavior when colliding with the ground and objects |
Jutsu |
Chakra Soles is now also activated whilst holding shift |
New 'block' ability added to ctrl key that reduces incoming damage by 20% |
Graphical |
Temp minimap added for Konoha |
Changes made on 2020/12/05 |
Website |
Tune in to discord for recent changes |
Changes made on 2020/05/03 |
Website |
Dev Log is in the JutsuOnline Discord |
Changes made on 2019/10/08 |
Missions |
New markers added to main map and mini map to help with quests |
Website |
Updated Power-up store layout and added images |
Bug fixes |
Can no longer pick nintaijutsu path without having the associated ninjutsu path beforehand |
Fixed bug that made people lose a talent point upon abandoning quests |
Changes made on 2019/09/22 |
Jutsu |
Jutsu progression rates increased for various paths, particularly for non-tai based type |
Bug fixes |
Reduced Tools stat cost by 20% |
Changes made on 2019/09/19 |
System |
Professions bugs fixed and rebalanced |
Changes made on 2019/09/08 |
Missions |
Village missions now also reward a small amount of SP |
Fixed: "Taking the Fight to the Dummy!" has low respawn rates and isn't always logging completion after a kill. |
Fixed: "To the Library!" Reference two different directions to find the library. (Should be NW, not SW) |
Fixed: On the mission "Let there be light" if you try to interact with the lanterns, it says "Corn-Seed required" and won't let you interact with it. |
Improved copy for secretary in Hokage building quest to be more clear |
Fixed various intro quest bugs: Including training token requirements and RPP token requirements |
System |
If you do not choose spar when defeating a player from the same village, you loose village rep. |
Decreased hunger and thirst rate by 3x so you do not need to eat and drink as frequently. |
Increased chakra regen rate x3 when using 'Rest' |
[Tsunade Realm Only] Increased jutsu leveling rate x2 |